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making video games
By admin | January 28, 2007
making video games
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![]() BLACK iN EAR HANDS FREE HEADSET HEADPHONE MiCROPHONE fOr PALM PRE PLUS US $7.91
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Video Games $11.16 Video Games |
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Making Great Games $44.95 Join videogame industry veteran Michael Thornton Wyman on a series of detailed, behind-the-scenes tours with the teams that have made some of the most popular and critically acclaimed videogames of the modern era. Drawing on insider's perspectives from a wide variety of teams, learn about the creation of a tiny, independent game project (World of Goo), casual game classics (Diner Dash, Bejeweled Twist), the world's most popular social game (FarmVille) as well as the world's most popular MMORPG (World of Warcraft), PC titles (Half Life 2) to AAA console games (Madden NFL 10), and modern-day masterpieces (Little Big Planet, Rock Band, Uncharted 2: Among Thieves). Hear directly from the creators about how these games were made, and learn from their stories from the trenches of videogames production. This book is an excellent resource for those working directly on game design or production, for those aspiring to work in the field, or for anyone who has wondered how the world's greatest videogames get made. * Provides an in-depth look at ten contemporary, best-selling and critically acclaimed videogames across a variety of styles, game types, and platforms. * Unprecedented access and insight into the inner workings of the teams, large and small, responsible for bringing several best-of-breed videogames in the world to market - hear directly from the creative teams in their own words in detailed case studies. * Analysis of best practices and pitfalls common to the process of creating great games through all phases, from concept development through prototyping, production, testing and launch. * Includes a dozen interviews with games industry leaders, all of whom have shipped great games including: Halo, The Sims, God of War, Spore, Brutal Legend, NBA Street, Splinter Cell, Skate, Need for Speed, and more. * Hands-on tools and hard-won, real world advice from recognized industry experts you can start using immediately to make better video games. * A companion website provides more up-to-date information as well as reader forums. |
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X Games: Evolution of Skate $8.49 Tony Hawk, skateboarding's biggest star, is just one of the many extreme athletes making appearances in this compilation release from Monarch Home Video. X Games: Evolution of Skate features some of the most triumphant moments in the history of the ESPN X Games as well as some of the events biggest wipeouts and crashes. ~ Matthew Tobey, Rovi |
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Making Sense Of Brain Games $90.95 Making Sense Of Brain Games |
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The Work of Play: Meaning-Making in Video Games $136.45 No Synopsis Available |
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The Meaning of Video Games $97.81 The Meaning of Video Games |
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Philosophy Through Video Games $27.59 Philosophy Through Video Games |
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The Art of Video Games $29.87 The Art of Video Games |
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Video Games and Learning $22.36 Video Games and Learning |
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The Civic Potential of Video Games $10.45 The Civic Potential of Video Games |
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The Encyclopedia of Arcade Video Games $29.83 The Encyclopedia of Arcade Video Games |
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From Marbles to Video Games $5.93 From Marbles to Video Games |
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Interactive Storytelling for Video Games $29.83 Interactive Storytelling for Video Games |
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Wordplay And the Discourse of Video Games $93.33 Wordplay And the Discourse of Video Games |
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Classic Video Games $7.43 Classic Video Games |
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The Culture Of Video Games And The Gamer $16.68 The Culture Of Video Games And The Gamer |
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The History And Future Of Video Games $20.13 The History And Future Of Video Games |

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